Obsidian no longer makes โ€œArmored Warfare: Armata Projectโ€

Studio Obsidian Entertainment She admitted that she would no longer be engaged in the development of a multi-user online expulsion with modern armored vehicles "Armored Warfare: Armata Project", which since September 2015 has been under the open beta testing stage.

From now on the production of multiplayer will be headed Mail.Ru Group, which promises regularly and on time to provide players with fresh updates and all the promised content. And in general, they say, you will not even notice that American players are no longer involved in the development of the project.

Why Obsidian decided to abandon her brainchild without waiting for his official birth? It is not entirely clear, but in his statement the executive director of the studio Fergus Urkhart (Feargus Urquhart) thanks Mail.Ru for the opportunity to spend the past four years on "Armored Warfare: Armata Project" and reports that now the team will devote all their attention to the declared Pillars of Eternity 2: Deadfire, Tyranny, Pathfinder: Adventures and otherwise, not yet announced projects.

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Armored Warfare

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Why did Obsidian decide to abandon her brainchild without waiting for his official birth?

We earned money, closed holes in the budget, now they can transfer all employees to the implementation of their own projects.

The first – the soap https://mrvegascasino.co.uk/bonus/ "sharks" they eat the company and use them. Aolodes, Farfase-examples of this (also classmates and a lot of gaming products), they do not create their own commands, they use the outpatients of other developers (if the Valva acts so (portal, counter, Tim Fortrest, Dota 2, these are all absorbed by third-party teams))))))))))))))
The second – the armata does not look like โ€œlet’s entrust the developers of excellent RPG sessionโ€, but rather โ€œyou need money guys, we are ready to give you a PROK with quick payback on the suffering of OBT, and if you are getting it, then give it to us and do it yourselfโ€.

I have not played for a long time, but there were quite serious problems with optimization half a year ago.A little did not have enough fps ยฉ

Someone found on another site ..

One of Obsidian Entertainment poured out the soul in Reddit and revealed the main culprit in the failure of Armored Warfare. In his opinion, all stones should be thrown at the customer – Red Banner Mail.Ru.
According to GATORTRIBE, a huge corporation simply does not know how to make high -quality games. Obsidian Entertainment showed mail.Ru project of a completely amazing game that would be much more realistic than World of Tanks in almost everything. But the Russian publisher wanted to make a banal clone WOT and was not at all worried that Armored Warfare would have ever gone to the western market. Mail.Ru conducted quality control through the sleeves, Gatortribe is sure that the blame for everything is the emphasis on the Russian audience, which absolutely spit on quality.
The Gatortribe team was engaged in military advice for Obsidian Entertainment, in the process of development made a large number of comments and corrections, but the developers eventually had to say that Mail.Ru is simply not interested in such a detailed work. As a result, the Russians completely took on the development, the plans have console versions, but Gatortribe believes that such a game has no future.

Well, I donโ€™t know how โ€œstronglyโ€ they differ, but confidence in the studio is higher, projects from the kickstarter are paying off properly, but will they have enough experience and resources to make a continuation of Vampire: The Masquarade – Bloodlines (which are the right to paradoxes) is another question.

Um … Allodstim is made by Skyford. In this way there is a unit that works on allods online and pirates. The VKontakte team is also Mylovskaya. And so on. See the composition of Mail Group.

And you do not seem to know the whole story at all? Well then. During Pillars of Eternity, the item โ€œIf you give more than 10k $ then we will advise you in your gameโ€ with this โ€œadviceโ€ and there was work on the spleen, as the spleen was developed much to Kika Poha. For example, it was originally planned to bind the class to the floor and the full wipe in cases of defeat when the avatar arrived. The fact that it was not introduced and there were work of the obsidians. But Armata was a full -fledged project. In fact, soap received a developer and the Obsidian of the investor. It is beneficial for everyone. How good I will not judge the Armata – not my genre. But he brought the money normal that the obsidians had enough to break out of the ass, while they did not sit on the armata exactly. There was also a stick of truth that also went to the obsidians as a result of the kikstarter of the company. But the fundamental difference is that the armata is a project that quickly paid off on OBT. Now, most likely, the studio has received a sufficient โ€œpillowโ€ to live between Kikstarter and the release of the game.

You apparently didnโ€™t understand so, itโ€™s not about the fact that the game at the expense of a kickstarter appeared, and the contract for the development of the game was the result of a successful company Poee. And then I will not be aware that they knocked out this game.
As for paradoxes – for sure, but I advise you to take into account that the money is not equal to the money of the company. But at the same time, PoE2 is again on a kickstarter. So I think the publisher is not particularly eager to give money. Moreover, the obsidians now and 3 years ago are very different.

I was extremely amused by the target for 2.4 – "twice as much voice acting". T.e. Initially, some small piece of dialogs will be voiced, and everything else is just with subtitles. And now with pomp they are able to increase this piece by 2 times, while still the dialogs will still remain with subtitles. I recall the reprint of Divinity: Original Sin, in which the dialogue did not vote fully voiced at all. That was a powerful move, but here ..

Well good luck with new projects)

I hope the tanks will also feel normally, I really hope))

They poured money and scored?
SkyForge will also be without looking?
But in general, it is still not clear why this direction was for Obsidian besides the exchange of experience in adapting market projects. And the business of adaptation cannot be made big, apparently.

And rightly, there is nothing to deal with any muck. Alpha Protocol 2 would have begun to do, it would be great in general.

Well, I donโ€™t know at the expense of this, at the gathering of the end of 2014, from the very beginning, stable 50-60 FPS were issued, so such a problem bypassed me)

I tried to launch on the old computer, of course there was a drawdown on maximum shoes, but with the average 30-40 were already obtained, which, in general, was enough for the game. Although the picture on maximum shoes is still much better and the pleasure of the game is more))

This is the right decision.Let Obsidian concentrate better where they are truly strong (old school RPG).They received workouts from tanks so that you could do your loved ones, to tell fans with good RPGs.Glad for them.We are waiting for PoE 2.

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